Rise of nations extended edition gameplay

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But beyond that, the game has a lot of depth, more so than other real-time strategy games, thanks to novel concepts such as national borders, city assimilation, and more. Rise of Nations might resemble Microsoft's Age of Empires games at a glance-like other, similar games, it has a host of different civilizations (18, to be exact), each with unique bonuses and four to five unique units. Rise of Nations successfully incorporates many turn-based strategy conventions, like cities and national borders. By combining some of the concepts of Civilization with the general gameplay of Age of Empires, Reynolds and Big Huge Games have created a truly outstanding game.

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This superb strategy game combines the best elements of real-time strategy with the conventions of the turn-based blockbusters that Reynolds had worked on previously. But Reynolds went off and founded a new studio called Big Huge Games and began work on the historically themed Rise of Nations, a game that has finally arrived on store shelves. Designer Brian Reynolds had already made a name for himself with his work with Sid Meier on turn-based strategy classics such as Civilization II and Alpha Centauri.